![]() ![]() It’s fantastical, fresh, and frightening from surface to seabed, with a story that kept on surprising me and a. "The Occupation - Stumbling In The Dark". Subnautica is a template for what open-world survival games should strive to be. ^ "The Occupation for Xbox One Reviews".^ "The Occupation for PlayStation 4 Reviews"."Shortlist for Develop:Star Awards 2019 revealed". "Balancing unpredictability and order is key for dynamic AI, says The Occupation dev". "Making it in Unreal: how BioShock Infinite's Elizabeth helped The Occupation". "The Occupation is a politically-charged thriller that pits you against the clock". "The Occupation and the perils of politics in games". "The Occupation release announcement on GOG". "The Occupation – hands-on with the PS4 whistle-blowing adventure". ![]() The game was nominated for "Best Use of Game Engine" at the Develop:Star Awards. The developers illustrated this by explaining the actions of a character called Dan, a Scottish Muslim who is a "towering bald man who screams security", he breaks his usual desk based routine, because of his need to pray at certain times, creating a circumstance that the player can take advantage of should they wish. Abzû generates a lot of the same sense of wonder as its predecessor Journey, but it trades the desert sands for underwater exploration. The game was developed on Unreal 4 and uses dynamic artificial intelligence, which combines scripted activities for the in-game characters, along with deviations to their normal routine based on their in-game requirements or interactions. The player character is a journalist that is researching The Union Act, players have freedom of choice on how to act become a whistle blowing journalist fighting against the act, or do nothing as the game progresses on its own. The game's plot starts at 3:27 PM on 24 October 1987. Prior to the start of the game a terrorist attack has killed 23 people and led the British Government to create The Union Act, a "controversial act which threatens the civil liberties of the British population." The game does not have a health bar or energy system, when the game needs to punish the player it does so by using up the player's time, for example if a player is caught doing something they should not, they are taken to a security office and lose 15 minutes of game time, which shortens the time available to achieve the main aim of the game, obtaining knowledge. ![]()
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